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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 0 of 40 players on; ranked #16,905 of every public Rust server, the top 71%. It last wiped 55d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#16,905ranktop 71%
55d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average114/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average215/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 55 days 22 hours have passed since its current world was created.

About the server

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has A Shockbyte Rust Server stayed online, and is it up now?

The last sighting of A Shockbyte Rust Server was 30 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.235.31.92:25304.

Lists and tags

Which meanings sit behind the tags on A Shockbyte Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on A Shockbyte Rust Server right now, and how does that number move?

A Shockbyte Rust Server was last seen 30 days 14 hours ago and is offline right now.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #16,905, among the top 71% of all ranked servers.

Settings and rules

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Shockbyte Rust Server?

Size 3,000 and seed 1337 define the procedural map on A Shockbyte Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 15.235.31.92:25304. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.