Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 75 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 21d ago.
Online 15.235.31.125:21650 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days 6 hours ago.
Server
What does performance look like on A Shockbyte x Discord Production Rust Server?
The 48-hour average for server fps is 240, and 237 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 8,309. Memory use peaked at 3,725 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte x Discord Production Rust Server?
Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has A Shockbyte x Discord Production Rust Server stayed online, and is it up now?
At the time of this check A Shockbyte x Discord Production Rust Server is online. About 3 days 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 8 October 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte x Discord Production Rust Server?
There is no region published for A Shockbyte x Discord Production Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 15.235.31.125:21650.
Lists and tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte x Discord Production Rust Server?
These Rust Insights lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of A Shockbyte x Discord Production Rust Server look like?
Of its 75 slots, A Shockbyte x Discord Production Rust Server currently has 0 filled. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte x Discord Production Rust Server at #15,284, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte x Discord Production Rust Server?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join A Shockbyte x Discord Production Rust Server?
Type client.connect 15.235.31.125:21650 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.