Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 21d ago.
Online 15.235.31.110:21162 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:53 UTC21d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at A Shockbyte Rust Server?
Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 1 hours after it started.
When does A Shockbyte Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days ago.
Server details
How well does A Shockbyte Rust Server perform?
Server fps averaged 225 over 48 hours; the lowest reading was 190. The world held a peak of 77,432 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,595 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is A Shockbyte Rust Server on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 8 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 15.235.31.110:21162.
Tags
What is meant by each tag on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of A Shockbyte Rust Server look like?
A Shockbyte Rust Server shows 0 players at the moment, against 40 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
Player hours over seven days put A Shockbyte Rust Server at #15,289, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1573025114, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 15.235.31.110:21162. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.