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Server profile · EA

[SEA] UncrustedRusty | x10 PvE

Online, with 2 of 60 players on; ranked #2,592 of every public Rust server, the top 12%. It last wiped 6d ago.

Filed under 10x biweekly wipes moddedoxidepve
Launch Rust and join
2/ 60 players now 3% full
27-day averagepeak 8
#2,592ranktop 12% · #263 in EA
6d agolast wipebiweekly schedule
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246813:0022:0007:0016:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040013:0022:0007:0016:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 12% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

20.4 days usual gap between real wipes
18 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 21d 16hThu 19 Nov, 04:22 UTC
  3. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:22 UTC6d ago 8 – running 0
Thu 1 Oct, 18:29 UTC FW26d ago 27 halved by day 2 20.4 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average4/50
  2. [KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVPEA · groups of 8+ · 5x · biweekly · 2 on average4/30
  3. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average113/200
  4. [JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average8/65
  5. Distorted - PVE 3X - Events and Raidable Bases - BiweeklyEA · groups of 8+ · 3x · biweekly · 7 on average12/200
  6. JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average11/69

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [SEA] UncrustedRusty | x10 PvE look like once wipe day arrives?

The average busiest point of its recent wipes was 18 players. 28 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

On what schedule does [SEA] UncrustedRusty | x10 PvE wipe?

The prediction for [SEA] UncrustedRusty | x10 PvE follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 6 days 6 hours ago. According to its tags, wipes come every two weeks.

About the server

What does performance look like on [SEA] UncrustedRusty | x10 PvE?

Average server fps over the last 48 hours was 207, with a floor of 125. The world held a peak of 78,874 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,192 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [SEA] UncrustedRusty | x10 PvE currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [SEA] UncrustedRusty | x10 PvE. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [SEA] UncrustedRusty | x10 PvE, and is it up at the moment?

Right now [SEA] UncrustedRusty | x10 PvE is up and running. About 3 days 14 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 140 of 168 hours up, or 83% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [SEA] UncrustedRusty | x10 PvE?

The EA tag is how [SEA] UncrustedRusty | x10 PvE places itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 15.235.232.241:28015.

Lists and tags

How should you read the tags listed for [SEA] UncrustedRusty | x10 PvE?

These tags come from [SEA] UncrustedRusty | x10 PvE and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp60 (Max players): It holds 60 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files this server under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [SEA] UncrustedRusty | x10 PvE appear?

The Rust Insights lists that carry [SEA] UncrustedRusty | x10 PvE are 10x Rust servers, by the numbers, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Population

How many players are on [SEA] UncrustedRusty | x10 PvE right now, and how does that number move?

At the time of this refresh, [SEA] UncrustedRusty | x10 PvE holds 2 players on 60 slots. The seven-day average is 2 players, and the highest point in that week was 8. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 4 players.

In the ranking of Rust servers, where does [SEA] UncrustedRusty | x10 PvE place?

In Asia, [SEA] UncrustedRusty | x10 PvE is #263; across all ranked servers it is #2,592 on seven-day player hours, in the top 12%.

Rules and settings

What settings and rules apply on [SEA] UncrustedRusty | x10 PvE?

A 10x gather rate is what the name of [SEA] UncrustedRusty | x10 PvE states. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on [SEA] UncrustedRusty | x10 PvE?

The game generates the map on [SEA] UncrustedRusty | x10 PvE: procedural, size 3,500, seed 538134383. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join [SEA] UncrustedRusty | x10 PvE?

To connect, start Rust and enter client.connect 15.235.232.241:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^b,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp60
Max players It holds 60 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.