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Server profile · EA

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Online, with 9 of 200 players on; ranked #1,113 of every public Rust server, the top 5%. It last wiped 12d ago.

Filed under 3x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
9/ 200 players now 4% full
77-day averagepeak 24
#1,113ranktop 5% · #100 in EA
12d agolast wipebiweekly schedule
1d 21hnext wipeThu 29 Oct, 14:38 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 5% of all ranked servers, top 18% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 14:38 UTC, in 1d 21h. Its biweekly schedule tag · low confidence

13.8 days usual gap between real wipes
100% on rhythm of its recent wipes
18 wipe-day peak players, last three wipes
50% crowd held else halves by day 8

Coming wipes

  1. 1d 21hThu 29 Oct, 14:38 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 15d 21hThu 12 Nov, 14:38 UTC
  4. 29d 21hThu 26 Nov, 14:38 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW
  6. 43d 21hThu 10 Dec, 14:38 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:38 UTC12d ago 23 – running 7
Thu 1 Oct, 18:40 UTC FW25d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC39d ago 16 halved by day 8 13.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RnC PVE 3X | Wiped: 15/10 EA · groups of 30+ · 3x · biweekly · 3 on average1/50
  2. PapC PVE Server x3 PhilippinesEA · groups of 8+ · 3x · biweekly · 1 on average0/50
  3. [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보EA · groups of 8+ · 3x · monthly · 16 on average18/100
  4. 모코코서버 [PVE|X3|이벤트|초보]EA · groups of 8+ · 3x · monthly · 2 on average1/100
  5. [VN/SEA] VietRust x2 | PvEvP Chill - Farmer FriendlyEA · groups of 8+ · 2x · biweekly · 2 on average6/40
  6. [KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVPEA · groups of 8+ · 5x · biweekly · 2 on average3/30

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

At their busiest, its recent wipes drew 18 players on average. The peak crowd on this wipe came 46 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.

On what schedule does Distorted - PVE 3X - Events and Raidable Bases - Biweekly wipe?

Too few wipes are on record for Distorted - PVE 3X - Events and Raidable Bases - Biweekly to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Thursday 29 October at 14:38 UTC. The world you are playing on now was made 12 days 2 hours ago. According to its tags, wipes come every two weeks.

Server

How well does Distorted - PVE 3X - Events and Raidable Bases - Biweekly perform?

Average server fps over the last 48 hours was 207, with a floor of 157. At its highest the entity count reached 159,140: buildings, deployables and everything else. Memory use peaked at 5,406 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Distorted - PVE 3X - Events and Raidable Bases - Biweekly on?

Running on Windows, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Distorted - PVE 3X - Events and Raidable Bases - Biweekly, and is it online?

At the time of this check Distorted - PVE 3X - Events and Raidable Bases - Biweekly is online. About 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run from?

Its EA tag is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly uses to list itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 110.235.108.197:28015.

Tags

Which meanings sit behind the tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

When the game's server browser reads Distorted - PVE 3X - Events and Raidable Bases - Biweekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly appears among the following Rust Insights lists: 3x Rust servers, filtered live, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

How many players are on Distorted - PVE 3X - Events and Raidable Bases - Biweekly right now, and how does that number move?

Of its 200 slots, Distorted - PVE 3X - Events and Raidable Bases - Biweekly currently has 9 filled. A weekly average of 7 players goes with a peak of 24. Its strongest hour in the past 48 was 12:00 UTC, with an average of 16 players.

In the ranking of Rust servers, where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly place?

On the seven-day player-hours measure, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is #1,113, in the top 5% of all ranked servers and #100 in Asia.

Rules and settings

What are the settings and rules for Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Going by its name, Distorted - PVE 3X - Events and Raidable Bases - Biweekly gathers at 3x. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Size 4,250 and seed 1289664801 define the procedural map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Open the console with F1 in Rust and enter client.connect 110.235.108.197:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/R4DsthDNr.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.