Server profile · EA
Distorted - PVE 3X - Events and Raidable Bases - Biweekly
Online, with 9 of 200 players on; ranked #1,113 of every public Rust server, the top 5%. It last wiped 12d ago.
Online EA 110.235.108.197:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers, top 18% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 14:38 UTC, in 1d 21h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 21hThu 29 Oct, 14:38 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 15d 21hThu 12 Nov, 14:38 UTC
- 29d 21hThu 26 Nov, 14:38 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 43d 21hThu 10 Dec, 14:38 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:38 UTC12d ago | 23 | – | running | 7 |
| Thu 1 Oct, 18:40 UTC FW25d ago | 14 | held half | 13.8 days | 1 |
| Fri 18 Sep, 00:10 UTC39d ago | 16 | halved by day 8 | 13.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
At their busiest, its recent wipes drew 18 players on average. The peak crowd on this wipe came 46 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.
On what schedule does Distorted - PVE 3X - Events and Raidable Bases - Biweekly wipe?
Too few wipes are on record for Distorted - PVE 3X - Events and Raidable Bases - Biweekly to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Thursday 29 October at 14:38 UTC. The world you are playing on now was made 12 days 2 hours ago. According to its tags, wipes come every two weeks.
Server
How well does Distorted - PVE 3X - Events and Raidable Bases - Biweekly perform?
Average server fps over the last 48 hours was 207, with a floor of 157. At its highest the entity count reached 159,140: buildings, deployables and everything else. Memory use peaked at 5,406 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Distorted - PVE 3X - Events and Raidable Bases - Biweekly on?
Running on Windows, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Distorted - PVE 3X - Events and Raidable Bases - Biweekly, and is it online?
At the time of this check Distorted - PVE 3X - Events and Raidable Bases - Biweekly is online. About 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run from?
Its EA tag is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly uses to list itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 110.235.108.197:28015.
Tags
Which meanings sit behind the tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
When the game's server browser reads Distorted - PVE 3X - Events and Raidable Bases - Biweekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Distorted - PVE 3X - Events and Raidable Bases - Biweekly appears among the following Rust Insights lists: 3x Rust servers, filtered live, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Population
How many players are on Distorted - PVE 3X - Events and Raidable Bases - Biweekly right now, and how does that number move?
Of its 200 slots, Distorted - PVE 3X - Events and Raidable Bases - Biweekly currently has 9 filled. A weekly average of 7 players goes with a peak of 24. Its strongest hour in the past 48 was 12:00 UTC, with an average of 16 players.
In the ranking of Rust servers, where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly place?
On the seven-day player-hours measure, Distorted - PVE 3X - Events and Raidable Bases - Biweekly is #1,113, in the top 5% of all ranked servers and #100 in Asia.
Rules and settings
What are the settings and rules for Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Going by its name, Distorted - PVE 3X - Events and Raidable Bases - Biweekly gathers at 3x. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Size 4,250 and seed 1289664801 define the procedural map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto Distorted - PVE 3X - Events and Raidable Bases - Biweekly?
Open the console with F1 in Rust and enter client.connect 110.235.108.197:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/R4DsthDNr.
