Server profile
LS - TEST
Online, with 0 of 2 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 4d ago.
Online 15.235.181.126:2016 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does LS - TEST wipe?
Too few wipes are on record for LS - TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 13 hours ago.
About the server
Does LS - TEST hold a steady frame rate?
Average server fps over the last 48 hours was 127, with a floor of 62. The world held a peak of 47,901 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,839 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is LS - TEST on?
Rust network protocol 2635 and build 168909 on Linux is what LS - TEST runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is LS - TEST, and is it up at the moment?
At the time of this check LS - TEST is online. The uptime it reports puts the last restart at about 6 hours ago. It spent 71 of the last 3 full days' 72 hours up, 99% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does LS - TEST run from?
No region is published by LS - TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 15.235.181.126:2016 is where it answers.
Server tags
Which meanings sit behind the tags on LS - TEST?
When the game's server browser reads LS - TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature LS - TEST?
The Rust Insights lists that carry LS - TEST are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on LS - TEST right now, and how does that number move?
At the time of this refresh, LS - TEST holds 0 players on 2 slots. Its average over seven days comes to 0 players.
How does LS - TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, LS - TEST sits at #15,269, inside the top 68% of ranked servers.
Rules and settings
How is LS - TEST configured, and what rules apply?
The name of LS - TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on LS - TEST?
Size 3,000 and seed 1 define the procedural map on LS - TEST, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto LS - TEST?
To connect, start Rust and enter client.connect 15.235.181.126:2016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://lonesurvivor.online/ is its website.