Server profile
RAID1
Offline, with 0 of 100 players on; ranked #15,366 of every public Rust server, the top 70%. It last wiped 21d ago.
Offline 15.235.180.140:26025 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RAID1 wipe?
Too few wipes are on record for RAID1 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 5 hours ago.
Server
On what version does RAID1 currently run?
Running on Windows, RAID1 is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RAID1, and is it online?
RAID1 is offline at the moment; the last time it was seen was 4 days 2 hours ago. It spent 87 of the last 7 full days' 168 hours up, 52% of the time. The first record Rust Insights has of it is 6 October 2026.
Where does RAID1 run from?
No region is published by RAID1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 15.235.180.140:26025.
Tags
Which meanings sit behind the tags on RAID1?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what RAID1 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature RAID1?
These Rust Insights lists include RAID1: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RAID1 right now?
RAID1 is offline at the moment; the last sighting was 4 days 2 hours ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does RAID1 place?
The player-hours ranking for the last seven days puts RAID1 at #15,366, among the top 70% of all ranked servers.
Map and rules
How is RAID1 configured, and what rules apply?
No gather rate appears in the name of RAID1. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on RAID1?
Size 2,500 and seed 3486489 define the procedural map on RAID1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Connecting
What is the way to join RAID1?
To connect, start Rust and enter client.connect 15.235.180.140:26025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.