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Rust Insights

Server profile · EA

SNF PvE RUST

Offline, with 0 of 100 players on; ranked #14,526 of every public Rust server, the top 65%. It last wiped 9d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#14,526ranktop 65% · #474 in EA
9d agolast wipemonthly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0023:0007:0015:0000:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020015:0023:0007:0015:0000:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 65% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

1 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC9d ago 1 – running 1
Sun 18 Oct, 16:47 UTC10d ago 1 – 1 days 1
Thu 15 Oct, 02:15 UTC14d ago 3 halved by day 1 3.6 days 0
Wed 14 Oct, 15:37 UTC14d ago 3 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average39/100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average19/88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average16/100
  4. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average20/100
  5. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average22/200
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average13/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does SNF PvE RUST look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

How often does SNF PvE RUST wipe, and on which day?

Each month SNF PvE RUST wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 9 days 21 hours ago. The tags put wipes at monthly.

Server details

What does performance look like on SNF PvE RUST?

Server fps averaged 124 over 48 hours; the lowest reading was 10. At its highest the entity count reached 100,340: buildings, deployables and everything else. Memory use peaked at 3,333 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does SNF PvE RUST currently run?

Running on Linux, SNF PvE RUST is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for SNF PvE RUST, and is it online?

The last sighting of SNF PvE RUST was 6 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 30 minutes ago. The last 7 full days gave 142 of 168 hours up, or 85% of the time. Rust Insights first logged this server on 14 October 2026.

What location is listed for SNF PvE RUST?

With its EA tag, SNF PvE RUST lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 15.235.160.24:60411.

Lists and tags

What is meant by each tag on SNF PvE RUST?

When the game's server browser reads SNF PvE RUST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Find it in the browser under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature SNF PvE RUST?

SNF PvE RUST appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

What does the population of SNF PvE RUST look like?

SNF PvE RUST is offline at the moment; the last sighting was 6 hours ago. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does SNF PvE RUST place?

SNF PvE RUST holds #14,526 for player hours over the last seven days, #474 in Asia and in the top 65% of all ranked servers.

Settings and rules

What are the settings and rules for SNF PvE RUST?

The name of SNF PvE RUST does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on SNF PvE RUST?

The game generates the map on SNF PvE RUST: procedural, size 4,250, seed 935196562. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join SNF PvE RUST?

To connect, start Rust and enter client.connect 15.235.160.24:60411 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.