Server profile
South Park!
Offline, with 0 of 40 players on; ranked #3,021 of every public Rust server, the top 14%. It last wiped 7d ago.
Offline 15.204.68.213:24072 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 14% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 01:28 UTC7d ago | 4 | – | running | 3 |
| Sun 18 Oct, 04:49 UTC11d ago | 3 | halved by day 2 | 3.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does South Park! look like once wipe day arrives?
Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 1 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.
How often does South Park! wipe, and on which day?
Its rhythm cannot be read yet: South Park! has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 15 hours have passed since its current world was created.
Server
Does South Park! hold a steady frame rate?
Server fps averaged 236 over 48 hours; the lowest reading was 228. The world held a peak of 22,374 entities, counting buildings, deployables and all the rest. It drew as much as 2,925 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on South Park!?
Running on Linux, South Park! is on Rust network protocol 2635 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has South Park! stayed online, and is it up now?
South Park! is offline at the moment; the last time it was seen was 42 hours ago. About 33 hours ago is when it last restarted, judged from the uptime it reports. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. On 18 October 2026 is when Rust Insights first saw it.
In which location does South Park! sit?
A region is not published by South Park!. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 15.204.68.213:24072.
Tags
How should you read the tags listed for South Park!?
These tags come from South Park! and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature South Park!?
South Park! appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of South Park! look like?
The last time South Park! was seen online was 42 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 7. Look at the last 48 hours and the peak hour is 22:00 UTC, at 0 players on average.
How does South Park! compare with other Rust servers in the ranking?
Player hours over seven days put South Park! at #3,021, within the top 14% of the ranked field.
Settings and rules
How is South Park! configured, and what rules apply?
No gather rate appears in the name of South Park!. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on South Park!?
The game generates the map on South Park!: procedural, size 2,000, seed 1321801525. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join South Park!?
Open the console with F1 in Rust and enter client.connect 15.204.68.213:24072. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.