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Rust Insights

Server profile

deto's server

Offline, with 0 of 12 players on; ranked #15,262 of every public Rust server, the top 69%. It last wiped 16d ago.

Filed under moddedoxide
Launch Rust and join
0/ 12 players now 0% full
07-day averagepeak –
#15,262ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep16 Oct20 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:38 UTC16d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average4/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average45/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average207/215

The short version

Quick answers

From the figures on this page.

Wipe schedule

On deto's server, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does deto's server wipe?

Its rhythm cannot be read yet: deto's server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 13 hours ago.

Server details

What Rust version is live on deto's server?

Rust network protocol 2635 and build 167781 on Linux is what deto's server runs. The same protocol is required to join, and Steam takes care of updating it.

Has deto's server stayed online, and is it up now?

Offline at the moment, deto's server was last seen 4 days 11 hours ago. It spent 7 of the last 7 full days' 168 hours up, 4% of the time. On 20 September 2026 is when Rust Insights first saw it.

What location is listed for deto's server?

No region is published by deto's server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 15.204.68.209:23362.

Server tags

What is meant by each tag on deto's server?

When the game's server browser reads deto's server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): 12 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature deto's server?

The Rust Insights lists that carry deto's server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of deto's server look like?

The last time deto's server was seen online was 4 days 11 hours ago, and it is offline now. Across the past week the mean was 0 players.

How does deto's server compare with other Rust servers in the ranking?

On player hours for the last seven days, deto's server sits at #15,262, inside the top 69% of ranked servers.

Map and rules

What settings and rules apply on deto's server?

No gather rate appears in the name of deto's server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.

What is the map on deto's server?

deto's server runs a procedural map of size 3,000 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join deto's server?

Open the console with F1 in Rust and enter client.connect 15.204.68.209:23362. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players 12 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.