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Rust Insights

Server profile

In Rust We Lewt Phatly

Offline, with 0 of 10 players on; ranked #15,861 of every public Rust server, the top 72%. It last wiped 48d ago.

Filed under vanillapve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
48d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average8/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average15/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 29 on average7/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average5/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average11/100

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does In Rust We Lewt Phatly wipe?

The record of In Rust We Lewt Phatly's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 48 days 7 hours have passed since its current world was created.

About the server

On what version does In Rust We Lewt Phatly currently run?

Rust network protocol 2633 and build 165217 on Linux is what In Rust We Lewt Phatly runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is In Rust We Lewt Phatly, and is it up at the moment?

Offline at the moment, In Rust We Lewt Phatly was last seen 19 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does In Rust We Lewt Phatly sit?

No region is published by In Rust We Lewt Phatly. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 15.204.183.170:27050.

Lists and tags

What is meant by each tag on In Rust We Lewt Phatly?

When the game's server browser reads In Rust We Lewt Phatly, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): Danger comes from the world, not from other players. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature In Rust We Lewt Phatly?

In Rust We Lewt Phatly appears among the following Rust Insights lists: Best Rust community servers, Rust PvE servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Player counts

How many players are on In Rust We Lewt Phatly right now?

In Rust We Lewt Phatly is offline at the moment; the last sighting was 19 days 4 hours ago.

In the ranking of Rust servers, where does In Rust We Lewt Phatly place?

Player hours over seven days put In Rust We Lewt Phatly at #15,861, within the top 72% of the ranked field.

Map and rules

What are the settings and rules for In Rust We Lewt Phatly?

No gather rate appears in the name of In Rust We Lewt Phatly. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Community is the browser category it appears in. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on In Rust We Lewt Phatly?

The game generates the map on In Rust We Lewt Phatly: procedural, size 3,500, seed 125117126. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to In Rust We Lewt Phatly?

Open the console with F1 in Rust and enter client.connect 15.204.183.170:27050. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.