Server profile
(Aura PvE) No Decay PvE
Online, with 1 of 40 players on; ranked #3,656 of every public Rust server, the top 16%. It last wiped 18d ago.
Online 15.204.13.12:24660 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo168/2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo313/2000
- Chrayntopia ♡ ︎PvE | RP | PvP66/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能41/200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl40/300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1081/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does (Aura PvE) No Decay PvE wipe?
The record of (Aura PvE) No Decay PvE's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 18 days 13 hours ago.
Server details
Does (Aura PvE) No Decay PvE hold a steady frame rate?
Average server fps over the last 48 hours was 117, with a floor of 1. At its highest the entity count reached 66,388: buildings, deployables and everything else. It drew as much as 3,970 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is (Aura PvE) No Decay PvE on?
Rust network protocol 2635 and build 168909 on Linux is what (Aura PvE) No Decay PvE runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for (Aura PvE) No Decay PvE, and is it online?
At the time of this check (Aura PvE) No Decay PvE is online. Going by the uptime figure it gives, its last restart was around 59 minutes ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 16 October 2026.
Where does (Aura PvE) No Decay PvE run from?
There is no region published for (Aura PvE) No Decay PvE. Rust Insights reports the location a server declares, not the physical place of the machine. 15.204.13.12:24660 is where it answers.
Lists and tags
What is meant by each tag on (Aura PvE) No Decay PvE?
These tags come from (Aura PvE) No Decay PvE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature (Aura PvE) No Decay PvE?
The Rust Insights lists that carry (Aura PvE) No Decay PvE are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on (Aura PvE) No Decay PvE right now, and how does that number move?
At the time of this refresh, (Aura PvE) No Decay PvE holds 1 players on 40 slots. The seven-day average is 1 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 05:00 UTC, at 4 players on average.
How does (Aura PvE) No Decay PvE compare with other Rust servers in the ranking?
On player hours for the last seven days, (Aura PvE) No Decay PvE sits at #3,656, inside the top 16% of ranked servers.
Rules and settings
What settings and rules apply on (Aura PvE) No Decay PvE?
No gather rate appears in the name of (Aura PvE) No Decay PvE. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on (Aura PvE) No Decay PvE?
The game generates the map on (Aura PvE) No Decay PvE: procedural, size 3,000, seed 646127621. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to (Aura PvE) No Decay PvE?
To connect, start Rust and enter client.connect 15.204.13.12:24660 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://aurapve.com/.