Server profile
A Rust Server
Online, with 0 of 40 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 5d ago.
Online 15.204.112.136:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:48 UTC5d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does A Rust Server wipe, and on which day?
Its rhythm cannot be read yet: A Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 5 days 21 hours ago.
Server details
What does performance look like on A Rust Server?
Average server fps over the last 48 hours was 89, with a floor of 57. At its highest the entity count reached 44,255: buildings, deployables and everything else. The highest memory figure was 1,961 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on A Rust Server?
Running on Linux, A Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Rust Server, and is it online?
A Rust Server is currently reachable and online. The uptime it reports puts the last restart at about 23 hours ago. It spent 130 of the last 6 full days' 144 hours up, 90% of the time. Rust Insights first logged this server on 21 October 2026.
What location is listed for A Rust Server?
A region is not published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 15.204.112.136:28015.
Server tags
Which meanings sit behind the tags on A Rust Server?
These tags come from A Rust Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Rust Server appear?
A Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on A Rust Server right now, and how does that number move?
At the time of this refresh, A Rust Server holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.
How does A Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Rust Server sits at #15,423, inside the top 69% of ranked servers.
Settings and rules
How is A Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on A Rust Server?
The game generates the map on A Rust Server: procedural, size 3,000, seed 1234. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto A Rust Server?
To connect, start Rust and enter client.connect 15.204.112.136:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.