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Rust Insights

Server profile · EU

Deadlock Vanilla! Linux Players Welcome

Online, with 4 of 50 players on; ranked #2,053 of every public Rust server, the top 9%. It last wiped 27d ago.

Filed under monthly wipes vanillacarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
4/ 50 players now 8% full
27-day averagepeak 9
#2,053ranktop 9% · #799 in EU
27d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51001:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

8 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 8 – running 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average163/200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average116/200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average56/350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average113/400
  5. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average74/100
  6. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average32/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does Deadlock Vanilla! Linux Players Welcome look like once wipe day arrives?

Recent wipes peaked at 8 players on average. 26 hours after the latest wipe, the crowd peaked.

On what schedule does Deadlock Vanilla! Linux Players Welcome wipe?

The only wipe on Deadlock Vanilla! Linux Players Welcome is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 4 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on Deadlock Vanilla! Linux Players Welcome?

Server fps averaged 30 over 48 hours; the lowest reading was 30. Buildings, deployables and the rest took the entity count as high as 56,896. Memory use peaked at 2,335 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Deadlock Vanilla! Linux Players Welcome currently run?

Running on Linux, Deadlock Vanilla! Linux Players Welcome is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Deadlock Vanilla! Linux Players Welcome, and is it online?

Deadlock Vanilla! Linux Players Welcome is currently reachable and online. Going by the uptime figure it gives, its last restart was around 18 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Deadlock Vanilla! Linux Players Welcome run from?

The EU tag is how Deadlock Vanilla! Linux Players Welcome places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 149.202.88.156:1337.

Tags

Which meanings sit behind the tags on Deadlock Vanilla! Linux Players Welcome?

When the game's server browser reads Deadlock Vanilla! Linux Players Welcome, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates Deadlock Vanilla! Linux Players Welcome?

A deadlock.com hostname is published by Deadlock Vanilla! Linux Players Welcome, and by 1 more server we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature Deadlock Vanilla! Linux Players Welcome?

Deadlock Vanilla! Linux Players Welcome appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Deadlock Vanilla! Linux Players Welcome right now, and how does that number move?

Deadlock Vanilla! Linux Players Welcome shows 4 players at the moment, against 50 slots. Over the past week it peaked at 9 and averaged 2 players. The busiest point of the last 48 hours fell at 02:00 UTC, averaging 7 players.

In the ranking of Rust servers, where does Deadlock Vanilla! Linux Players Welcome place?

On the seven-day player-hours measure, Deadlock Vanilla! Linux Players Welcome is #2,053, in the top 9% of all ranked servers and #799 in Europe.

Map and rules

What are the settings and rules for Deadlock Vanilla! Linux Players Welcome?

Nothing about gather rate is given in the name of Deadlock Vanilla! Linux Players Welcome. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Carbon is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is off.

Which map is live on Deadlock Vanilla! Linux Players Welcome?

Deadlock Vanilla! Linux Players Welcome runs a procedural map of size 3,000 with seed 618656864, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Deadlock Vanilla! Linux Players Welcome?

Open the console with F1 in Rust and enter client.connect 149.202.88.156:1337. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://rust.deadlock.com/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.