Server profile
Dogmeat
Offline, with 0 of 100 players on; ranked #15,452 of every public Rust server, the top 69%. It last wiped 15d ago.
Offline 149.202.81.2:28023 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:02 UTC15d ago | 2 | – | running | 1 |
| Mon 12 Oct, 10:08 UTC16d ago | 1 | – | 1 days | 0 |
| Thu 8 Oct, 11:45 UTC20d ago | 1 | halved by day 1 | 3.9 days | 1 |
| Sun 4 Oct, 14:07 UTC24d ago | 1 | held half | 3.9 days | 0 |
| Sun 4 Oct, 06:09 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sat 19 Sep, 13:56 UTC39d ago | 1 | halved by day 1 | 14.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Dogmeat look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 33 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 33% of its recent wipes. In the other cases, it dropped below half by day 1.
When does Dogmeat wipe, and how often?
There is no next wipe to predict: Dogmeat wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 10 hours ago.
Server
On what version does Dogmeat currently run?
Running on Linux, Dogmeat is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Dogmeat, and is it online?
Dogmeat is offline at the moment; the last time it was seen was 7 days 2 hours ago. The last 7 full days gave 18 of 168 hours up, or 11% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Dogmeat sit?
There is no region published for Dogmeat. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 149.202.81.2:28023.
Lists and tags
What is meant by each tag on Dogmeat?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Dogmeat publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Dogmeat appear?
These Rust Insights lists include Dogmeat: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Dogmeat right now, and how does that number move?
Dogmeat was last seen 7 days 2 hours ago and is offline right now. Across the past week the mean was 0 players.
Where does Dogmeat sit in the rankings?
On player hours for the last seven days, Dogmeat sits at #15,452, inside the top 69% of ranked servers.
Rules and settings
How is Dogmeat configured, and what rules apply?
The name of Dogmeat does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Dogmeat?
Size 4,500 and seed 1337 define the procedural map on Dogmeat, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Dogmeat?
Type client.connect 149.202.81.2:28023 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/sARGvnJeVa.
