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Rust Insights

Server profile

Die Tafelrunde Testserver

Online, with 1 of 10 players on; ranked #12,887 of every public Rust server, the top 58%. It last wiped 21h ago.

Filed under vanillamoddedcarbon
Launch Rust and join Website
1/ 10 players now 10% full
17-day averagepeak 1
#12,887ranktop 58%
21h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75120:0021:00Wiped Mon 26 Oct, 20:42 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep1 Oct11 Oct16 Oct20 Oct27 Oct

Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctSun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC22h ago – – running 1
Thu 15 Oct, 20:00 UTC11d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC16d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC30d ago 1 – 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average209/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average180/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average59/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On Die Tafelrunde Testserver, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Die Tafelrunde Testserver wipe, and how often?

No next wipe can be predicted for Die Tafelrunde Testserver, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 21 hours have passed since its current world was created.

Server

Which Rust version is Die Tafelrunde Testserver on?

Rust network protocol 2635 and build 168909 on Linux is what Die Tafelrunde Testserver runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Die Tafelrunde Testserver, and is it online?

Die Tafelrunde Testserver is currently reachable and online. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 27 September 2026.

In which location does Die Tafelrunde Testserver sit?

No region is published by Die Tafelrunde Testserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 149.202.67.232:29015.

Tags

What is meant by each tag on Die Tafelrunde Testserver?

These tags come from Die Tafelrunde Testserver and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Die Tafelrunde Testserver?

These Rust Insights lists include Die Tafelrunde Testserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What does the population of Die Tafelrunde Testserver look like?

At the time of this refresh, Die Tafelrunde Testserver holds 1 players on 10 slots. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Die Tafelrunde Testserver place?

Player hours over seven days put Die Tafelrunde Testserver at #12,887, within the top 58% of the ranked field.

Rules and settings

What settings and rules apply on Die Tafelrunde Testserver?

The name of Die Tafelrunde Testserver does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on Die Tafelrunde Testserver?

The game generates the map on Die Tafelrunde Testserver: procedural, size 3,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

How to join

How can you get onto Die Tafelrunde Testserver?

To connect, start Rust and enter client.connect 149.202.67.232:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/2GG4m45EUg.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.