Server profile
BeamedPrivate
Online, with 0 of 69 players on; ranked #6,055 of every public Rust server, the top 27%. It last wiped 6d ago.
Online 149.202.64.146:5005 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:03 UTC6d ago | 1 | – | running | 0 |
| Tue 13 Oct, 17:16 UTC15d ago | 4 | halved by day 4 | 9.2 days | 1 |
| Mon 12 Oct, 17:27 UTC16d ago | 3 | – | 1 days | 0 |
| Sun 11 Oct, 00:36 UTC17d ago | 3 | – | 1.7 days | 2 |
| Sat 10 Oct, 01:38 UTC18d ago | 2 | – | 1 days | 1 |
| Wed 7 Oct, 22:33 UTC20d ago | 2 | held half | 2.1 days | 0 |
| Fri 2 Oct, 23:19 UTC25d ago | 1 | held half | 5 days | 1 |
| Thu 1 Oct, 22:52 UTC FW26d ago | 1 | – | 1 days | 0 |
| Thu 17 Sep, 18:05 UTC41d ago | 2 | held half | 14.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On BeamedPrivate, what happens on wipe day?
Recent wipes peaked at 3 players on average. 0 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 4.
How often does BeamedPrivate wipe, and on which day?
There is no next wipe to predict: BeamedPrivate wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 1 hours ago.
Server
What does performance look like on BeamedPrivate?
The 48-hour average for server fps is 92, and 22 was the lowest seen. The world held a peak of 111,641 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,789 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is BeamedPrivate on?
Rust network protocol 2635 and build 168909 on Linux is what BeamedPrivate runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for BeamedPrivate, and is it online?
BeamedPrivate is currently reachable and online. About 5 days 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does BeamedPrivate sit?
No region is published by BeamedPrivate. Rust Insights reports the location a server declares, not the physical place of the machine. 149.202.64.146:5005 is where it answers.
Tags
Which meanings sit behind the tags on BeamedPrivate?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): It holds 69 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what BeamedPrivate publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does BeamedPrivate appear?
BeamedPrivate appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of BeamedPrivate look like?
BeamedPrivate shows 0 players at the moment, against 69 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 2 players.
How does BeamedPrivate compare with other Rust servers in the ranking?
On player hours for the last seven days, BeamedPrivate sits at #6,055, inside the top 27% of ranked servers.
Rules and settings
How is BeamedPrivate configured, and what rules apply?
The name of BeamedPrivate does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
What is the map on BeamedPrivate?
The game generates the map on BeamedPrivate: procedural, size 4,500, seed 85484. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto BeamedPrivate?
Type client.connect 149.202.64.146:5005 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://guavahost.com/ is its website.