Server profile
Reid REC
Offline, with 0 of 1 players on; ranked #16,949 of every public Rust server, the top 72%. It last wiped 31d ago.
Offline 149.19.21.17:28025 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Reid REC wipe?
Its rhythm cannot be read yet: Reid REC has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 31 days 18 hours have passed since its current world was created.
About the server
On what version does Reid REC currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Reid REC. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Reid REC, and is it online?
The last sighting of Reid REC was 31 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.
Where does Reid REC run from?
A region is not published by Reid REC. Rust Insights reports the location a server declares, not the physical place of the machine. 149.19.21.17:28025 is where it answers.
Tags
How should you read the tags listed for Reid REC?
These tags come from Reid REC and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Reid REC turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Reid REC are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Reid REC right now, and how does that number move?
Reid REC is offline at the moment; the last sighting was 31 days 15 hours ago.
Where does Reid REC sit in the rankings?
Player hours over seven days put Reid REC at #16,949, within the top 72% of the ranked field.
Settings and rules
What settings and rules apply on Reid REC?
Nothing about gather rate is given in the name of Reid REC. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Reid REC?
A procedural map, generated by the game, is what Reid REC runs.
Connecting
How do you connect to Reid REC?
Open the console with F1 in Rust and enter client.connect 149.19.21.17:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.