Server profile
LOCAL EXPANSION TEST
Offline, with 0 of ? players on; ranked #16,897 of every public Rust server, the top 72%. It last wiped 32d ago.
Offline 149.154.11.115:28115 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does LOCAL EXPANSION TEST wipe, and how often?
The record of LOCAL EXPANSION TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 32 days 5 hours have passed since its current world was created.
About the server
What Rust version is live on LOCAL EXPANSION TEST?
Running on Windows, LOCAL EXPANSION TEST is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
Has LOCAL EXPANSION TEST stayed online, and is it up now?
Offline at the moment, LOCAL EXPANSION TEST was last seen 31 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 26 September 2026.
What location is listed for LOCAL EXPANSION TEST?
No region is published by LOCAL EXPANSION TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 149.154.11.115:28115 is where it answers.
Tags
What is meant by each tag on LOCAL EXPANSION TEST?
When the game's server browser reads LOCAL EXPANSION TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does LOCAL EXPANSION TEST turn up among the Rust Insights lists and filters?
LOCAL EXPANSION TEST appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of LOCAL EXPANSION TEST look like?
The last time LOCAL EXPANSION TEST was seen online was 31 days 7 hours ago, and it is offline now.
Where does LOCAL EXPANSION TEST sit in the rankings?
On player hours for the last seven days, LOCAL EXPANSION TEST sits at #16,897, inside the top 72% of ranked servers.
Rules and settings
What settings and rules apply on LOCAL EXPANSION TEST?
The name of LOCAL EXPANSION TEST does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on LOCAL EXPANSION TEST?
A procedural map, generated by the game, is what LOCAL EXPANSION TEST runs.
Connecting
How do you connect to LOCAL EXPANSION TEST?
Type client.connect 149.154.11.115:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.