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Rust Insights

Server profile · EU

Convergence | Outpost |Vanilla+|QoL|Events|Monthly

Online, with 0 of 50 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 22d ago.

Filed under quad monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,310ranktop 69% · #2542 in EU
22d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 87% in EU, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

5.3 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:50 UTC22d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW28d ago 1 halved by day 1 5.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Aqua Rust | Server has migratedEU · quad · monthly · 2 on average0/50
  2. [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 133 on average128/250
  3. [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 88 on average207/350
  4. RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 8 on average5/200
  5. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average3/100
  6. [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | AylikEU · quad · monthly · 1 on average1/200

The short version

Quick answers

From the figures on this page.

Wipe days

On Convergence | Outpost |Vanilla+|QoL|Events|Monthly, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipe, and on which day?

The only wipe on Convergence | Outpost |Vanilla+|QoL|Events|Monthly is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 22 days 16 hours ago. Its tags state a monthly wipe schedule.

Server details

How well does Convergence | Outpost |Vanilla+|QoL|Events|Monthly perform?

The 48-hour average for server fps is 145, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 147,783. It drew as much as 4,842 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Convergence | Outpost |Vanilla+|QoL|Events|Monthly currently run?

Rust network protocol 2634 and build 166494 on Linux is what Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Convergence | Outpost |Vanilla+|QoL|Events|Monthly stayed online, and is it up now?

At the time of this check Convergence | Outpost |Vanilla+|QoL|Events|Monthly is online. Going by the uptime figure it gives, its last restart was around 13 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run from?

With its EU tag, Convergence | Outpost |Vanilla+|QoL|Events|Monthly lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 148.251.138.115:28115 is where it answers.

Lists and tags

What is meant by each tag on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe are what Convergence | Outpost |Vanilla+|QoL|Events|Monthly publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Convergence | Outpost |Vanilla+|QoL|Events|Monthly appear?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population history

How many players are on Convergence | Outpost |Vanilla+|QoL|Events|Monthly right now?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.

How does Convergence | Outpost |Vanilla+|QoL|Events|Monthly compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Convergence | Outpost |Vanilla+|QoL|Events|Monthly is #15,310, in the top 69% of all ranked servers and #2,542 in Europe. In the quad category it ranks #615.

Settings and rules

What are the settings and rules for Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

No gather rate appears in the name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Size 4,500 and seed 1337 define the procedural map on Convergence | Outpost |Vanilla+|QoL|Events|Monthly, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Type client.connect 148.251.138.115:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rust.convergencegaming.net is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.