Server profile
Oxide Plugin Development
Offline, with 0 of 100 players on; ranked #15,398 of every public Rust server. It last wiped 45d ago.
Offline 148.227.97.17:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Oxide Plugin Development wipe?
The record of Oxide Plugin Development's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 days 9 hours ago.
Server
What Rust version is live on Oxide Plugin Development?
Running on Linux, Oxide Plugin Development is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Oxide Plugin Development, and is it online?
Offline at the moment, Oxide Plugin Development was last seen 39 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.
Where does Oxide Plugin Development run from?
A region is not published by Oxide Plugin Development. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 148.227.97.17:28015.
Server tags
Which meanings sit behind the tags on Oxide Plugin Development?
When the game's server browser reads Oxide Plugin Development, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; rustmaps (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Oxide Plugin Development?
These Rust Insights lists include Oxide Plugin Development: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Oxide Plugin Development right now, and how does that number move?
Oxide Plugin Development was last seen 39 days 16 hours ago and is offline right now.
How does Oxide Plugin Development compare with other Rust servers in the ranking?
On player hours for the last seven days, Oxide Plugin Development sits at #15,398, inside the top – of ranked servers.
Map and rules
What settings and rules apply on Oxide Plugin Development?
No gather rate appears in the name of Oxide Plugin Development. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join Oxide Plugin Development?
To connect, start Rust and enter client.connect 148.227.97.17:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.