Server profile
Oxide Plugin Development
Offline, with 1 of 100 players on. It last wiped 53d ago.
Offline 148.227.67.178:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Oxide Plugin Development wipe, and on which day?
Its rhythm cannot be read yet: Oxide Plugin Development has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 53 days 17 hours ago.
Server details
Which Rust version is Oxide Plugin Development on?
Rust network protocol 2633 and build 163794 on Linux is what Oxide Plugin Development runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Oxide Plugin Development, and is it online?
Offline at the moment, Oxide Plugin Development was last seen 45 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Oxide Plugin Development run from?
A region is not published by Oxide Plugin Development. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 148.227.67.178:28015.
Lists and tags
How should you read the tags listed for Oxide Plugin Development?
When the game's server browser reads Oxide Plugin Development, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Oxide Plugin Development turn up among the Rust Insights lists and filters?
Oxide Plugin Development appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Oxide Plugin Development right now?
Oxide Plugin Development was last seen 45 days 15 hours ago and is offline right now.
Rules and settings
What are the settings and rules for Oxide Plugin Development?
The name of Oxide Plugin Development does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join Oxide Plugin Development?
Type client.connect 148.227.67.178:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.