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Rust Insights

Server profile · EA

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly

Online, with 0 of 60 players on; ranked #3,858 of every public Rust server, the top 17%. It last wiped 27d ago.

Filed under 2x monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 60 players now 0% full
17-day averagepeak 5
#3,858ranktop 17% · #321 in EA
27d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers, top 58% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

11 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW27d ago 11 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. #5[坚果]2X Solo/独狼/萌新/养老/月清EA · no group limit · 2x · monthly · 2 on average0/500
  2. [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 2 on average5/50
  3. SEA-EU 2x 初心者-CH-JP-KR-Main 10/19EA · groups of 12+ · 2x · monthly · 6 on average0/100
  4. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 82 on average55/115
  5. [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 24 on average50/150
  6. [JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly look like once wipe day arrives?

At their busiest, its recent wipes drew 11 players on average. The peak crowd on this wipe came 13 hours after it started.

When does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipe, and how often?

The only wipe on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 14 hours ago. Wipes run monthly, as its tags say.

Server details

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hold a steady frame rate?

Average server fps over the last 48 hours was 224, with a floor of 190. At its highest the entity count reached 84,055: buildings, deployables and everything else. Memory use peaked at 4,134 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, and is it up at the moment?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is currently reachable and online. About 8 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly sit?

The EA tag is how [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly places itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 148.113.24.111:27798.

Lists and tags

How should you read the tags listed for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

When the game's server browser reads [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly appear?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population history

How many players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly right now?

Of its 60 slots, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly currently has 0 filled. A weekly average of 1 players goes with a peak of 5. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly place?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly holds #3,858 for player hours over the last seven days, #321 in Asia and in the top 17% of all ranked servers.

Rules and settings

How is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly configured, and what rules apply?

Going by its name, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly gathers at 2x. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

The game generates the map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: procedural, size 3,750, seed 1961912642. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

To connect, start Rust and enter client.connect 148.113.24.111:27798 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://rust.nexnise.com/ is its website.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players The slot count is 60.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.