Server profile
NINEOFHEARTS [PVE]
Offline, with 0 of 40 players on; ranked #15,814 of every public Rust server, the top 72%. It last wiped 25d ago.
Offline 148.113.24.106:24051 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:44 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at NINEOFHEARTS [PVE]?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
When does NINEOFHEARTS [PVE] wipe, and how often?
Too few wipes are on record for NINEOFHEARTS [PVE] to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 8 hours ago.
About the server
Which Rust version is NINEOFHEARTS [PVE] on?
Rust network protocol 2634 and build 166652 on Linux is what NINEOFHEARTS [PVE] runs. Joining needs your game on the same protocol, which Steam updates for you.
Has NINEOFHEARTS [PVE] stayed online, and is it up now?
The last sighting of NINEOFHEARTS [PVE] was 19 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for NINEOFHEARTS [PVE]?
No region is published by NINEOFHEARTS [PVE]. Rust Insights reports the location a server declares, not the physical place of the machine. 148.113.24.106:24051 is where it answers.
Tags
How should you read the tags listed for NINEOFHEARTS [PVE]?
When the game's server browser reads NINEOFHEARTS [PVE], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature NINEOFHEARTS [PVE]?
The Rust Insights lists that carry NINEOFHEARTS [PVE] are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on NINEOFHEARTS [PVE] right now, and how does that number move?
NINEOFHEARTS [PVE] was last seen 19 days 12 hours ago and is offline right now.
In the ranking of Rust servers, where does NINEOFHEARTS [PVE] place?
The player-hours ranking for the last seven days puts NINEOFHEARTS [PVE] at #15,814, among the top 72% of all ranked servers.
Rules and settings
What are the settings and rules for NINEOFHEARTS [PVE]?
The name of NINEOFHEARTS [PVE] does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on NINEOFHEARTS [PVE]?
NINEOFHEARTS [PVE] runs a procedural map of size 4,000 with seed 2026600033, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join NINEOFHEARTS [PVE]?
To connect, start Rust and enter client.connect 148.113.24.106:24051 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.