Server profile
[US] Facepunch Staging
Online, with 8 of 250 players on; ranked #1,433 of every public Rust server, the top 6%. It last wiped 34d ago.
Online 148.113.198.13:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 6% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:26 UTC20d ago | 21 | – | running | 8 |
| Thu 24 Sep, 11:44 UTC34d ago | 33 | halved by day 11 | 13.8 days | 7 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [US] Facepunch Staging, what happens on wipe day?
The average busiest point of its recent wipes was 27 players. 35 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 11.
How often does [US] Facepunch Staging wipe, and on which day?
The only wipe on [US] Facepunch Staging is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 34 days 11 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
How well does [US] Facepunch Staging perform?
Average server fps over the last 48 hours was 202, with a floor of 151. Buildings, deployables and the rest took the entity count as high as 122,000. The highest memory figure was 3,031 MB. A climbing entity count and low fps are what players experience as lag.
On what version does [US] Facepunch Staging currently run?
Rust network protocol 2635 and build 169488 on Windows is what [US] Facepunch Staging runs. Joining needs your game on the same protocol, which Steam updates for you.
Has [US] Facepunch Staging stayed online, and is it up now?
[US] Facepunch Staging is currently reachable and online. The uptime it reports puts the last restart at about 11 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does [US] Facepunch Staging sit?
The name of [US] Facepunch Staging points to North America, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 148.113.198.13:28015.
Tags
What is meant by each tag on [US] Facepunch Staging?
When the game's server browser reads [US] Facepunch Staging, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs169488 (Build): It runs game build 169488; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [US] Facepunch Staging turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [US] Facepunch Staging are Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Population
How many players are on [US] Facepunch Staging right now?
Of its 250 slots, [US] Facepunch Staging currently has 8 filled. A weekly average of 5 players goes with a peak of 12. Its strongest hour in the past 48 was 03:00 UTC, with an average of 9 players.
In the ranking of Rust servers, where does [US] Facepunch Staging place?
The player-hours ranking for the last seven days puts [US] Facepunch Staging at #1,433, among the top 6% of all ranked servers.
Map and rules
What are the settings and rules for [US] Facepunch Staging?
The name of [US] Facepunch Staging does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It appears under Official in the game's server list. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on [US] Facepunch Staging?
The game generates the map on [US] Facepunch Staging: procedural, size 4,300, seed 280505286. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join [US] Facepunch Staging?
Type client.connect 148.113.198.13:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
