Server profile
DinDin
Online, with 0 of 50 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 22d ago.
Online 147.93.160.205:28515 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC22d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:52 UTC30d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC31d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC31d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC32d ago | 1 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long366/525
- Rusty Moose |EU Monthly|270/350
- [EU East] Facepunch 4130/350
- [EU] Facepunch 1196/400
- Rustopia.gg - US Large125/200
- Rustafied.com - EU Long - Large138/225
The short version
Quick answers
From the figures on this page.
Wipe days
What does DinDin look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 2 hours after it started.
When does DinDin wipe, and how often?
The only wipe on DinDin is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 22 days 5 hours ago. Its tags state a monthly wipe schedule.
Server details
How well does DinDin perform?
Average server fps over the last 48 hours was 59, with a floor of 42. The world held a peak of 79,932 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,825 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is DinDin on?
Running on Windows, DinDin is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for DinDin, and is it online?
DinDin is currently reachable and online. The uptime it reports puts the last restart at about 5 days 21 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 26 September 2026.
What location is listed for DinDin?
No region is published by DinDin. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 147.93.160.205:28515.
Server tags
What is meant by each tag on DinDin?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining requires premium status in Rust are what DinDin publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does DinDin appear?
These Rust Insights lists include DinDin: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of DinDin look like?
Of its 50 slots, DinDin currently has 0 filled. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does DinDin place?
The player-hours ranking for the last seven days puts DinDin at #15,323, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for DinDin?
The name of DinDin does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Joining requires premium status in Rust. VAC is on: Valve's anti-cheat is active.
What is the map on DinDin?
DinDin runs a procedural map of size 3,700 with seed 2082846974, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join DinDin?
Open the console with F1 in Rust and enter client.connect 147.93.160.205:28515. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust.
