Server profile
Test Server
Offline, with 1 of 30 players on; ranked #14,327 of every public Rust server, the top 62%. It last wiped 36d ago.
Offline 147.45.170.79:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test Server wipe?
Its rhythm cannot be read yet: Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 36 days 3 hours ago.
Server details
What Rust version is live on Test Server?
The Rust build is network protocol 2633 and build 164530, running on Windows, for Test Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Test Server, and is it up at the moment?
Offline at the moment, Test Server was last seen 36 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.
What location is listed for Test Server?
No region is published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 147.45.170.79:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test Server appear?
The Rust Insights lists that carry Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Test Server right now, and how does that number move?
The last time Test Server was seen online was 36 days 1 hours ago, and it is offline now.
How does Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test Server at #14,327, among the top 62% of all ranked servers.
Rules and settings
What settings and rules apply on Test Server?
The name of Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Test Server?
The game generates the map on Test Server, which is procedural.
Connecting
How can you get onto Test Server?
Open the console with F1 in Rust and enter client.connect 147.45.170.79:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.