Server profile
ServerTEST12
Offline, with 1 of 20 players on; ranked #5,297 of every public Rust server, the top 24%. It last wiped 6d ago.
Offline 147.45.152.99:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerTEST12 wipe, and on which day?
The record of ServerTEST12's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 6 hours ago.
About the server
Which Rust version is ServerTEST12 on?
Running on Windows, ServerTEST12 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerTEST12, and is it up at the moment?
ServerTEST12 is offline at the moment; the last time it was seen was 33 hours ago. The last 5 full days gave 41 of 120 hours up, or 34% of the time. The first record Rust Insights has of it is 22 October 2026.
What location is listed for ServerTEST12?
No region is published by ServerTEST12. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 147.45.152.99:28015 is where it answers.
Tags
How should you read the tags listed for ServerTEST12?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what ServerTEST12 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerTEST12 turn up among the Rust Insights lists and filters?
ServerTEST12 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on ServerTEST12 right now?
ServerTEST12 was last seen 33 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players. Look at the last 48 hours and the peak hour is 06:00 UTC, at 1 players on average.
Where does ServerTEST12 sit in the rankings?
The player-hours ranking for the last seven days puts ServerTEST12 at #5,297, among the top 24% of all ranked servers.
Settings and rules
What are the settings and rules for ServerTEST12?
No gather rate appears in the name of ServerTEST12. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
What is the map on ServerTEST12?
A procedural map, generated by the game, is what ServerTEST12 runs.
Connecting
What is the way to join ServerTEST12?
To connect, start Rust and enter client.connect 147.45.152.99:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.