Server profile
ServerTEST11
Offline, with 1 of 20 players on; ranked #12,173 of every public Rust server, the top 55%. It last wiped 51d ago.
Offline 147.45.152.99:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:30 UTC25d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does ServerTEST11 look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does ServerTEST11 wipe?
Too few wipes are on record for ServerTEST11 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 51 days 4 hours ago.
Server details
Which Rust version is ServerTEST11 on?
Running on Windows, ServerTEST11 is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerTEST11, and is it up at the moment?
ServerTEST11 is offline at the moment; the last time it was seen was 5 days 9 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 14 September 2026.
What location is listed for ServerTEST11?
A region is not published by ServerTEST11. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 147.45.152.99:28015.
Server tags
Which meanings sit behind the tags on ServerTEST11?
When the game's server browser reads ServerTEST11, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerTEST11?
The Rust Insights lists that carry ServerTEST11 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on ServerTEST11 right now?
ServerTEST11 is offline at the moment; the last sighting was 5 days 9 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
Where does ServerTEST11 sit in the rankings?
On player hours for the last seven days, ServerTEST11 sits at #12,173, inside the top 55% of ranked servers.
Settings and rules
How is ServerTEST11 configured, and what rules apply?
The name of ServerTEST11 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on ServerTEST11?
A procedural map, generated by the game, is what ServerTEST11 runs.
Join
What is the way to join ServerTEST11?
Type client.connect 147.45.152.99:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.