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Rust Insights

Server profile

My Rust server | Powered by AMP

Online, with 0 of 100 players on; ranked #15,399 of every public Rust server, the top 69%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,399ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510011:0020:0005:0014:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:47 UTC12d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average185/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average114/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does My Rust server | Powered by AMP look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 12 days 10 hours ago.

About the server

Does My Rust server | Powered by AMP hold a steady frame rate?

Average server fps over the last 48 hours was 71, with a floor of 50. Buildings, deployables and the rest took the entity count as high as 111,343. The highest memory figure was 5,276 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on My Rust server | Powered by AMP?

The Rust build is network protocol 2634 and build 167781, running on Linux, for My Rust server | Powered by AMP. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is currently reachable and online. The uptime it reports puts the last restart at about 12 days 8 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does My Rust server | Powered by AMP sit?

A region is not published by My Rust server | Powered by AMP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 147.189.172.188:28015 is where it answers.

Tags

How should you read the tags listed for My Rust server | Powered by AMP?

When the game's server browser reads My Rust server | Powered by AMP, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does My Rust server | Powered by AMP appear?

The Rust Insights lists that carry My Rust server | Powered by AMP are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on My Rust server | Powered by AMP right now?

At the time of this refresh, My Rust server | Powered by AMP holds 0 players on 100 slots. Its average over seven days comes to 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

The player-hours ranking for the last seven days puts My Rust server | Powered by AMP at #15,399, among the top 69% of all ranked servers.

Map and rules

What are the settings and rules for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on My Rust server | Powered by AMP?

Size 4,500 and seed 6738 define the procedural map on My Rust server | Powered by AMP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto My Rust server | Powered by AMP?

To connect, start Rust and enter client.connect 147.189.172.188:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.