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Rust Insights

Server profile

DoYouBelieveChineseCanFly

Offline, with 0 of 24 players on; ranked #15,233 of every public Rust server, the top 70%. It last wiped 20d ago.

Filed under moddedoxide
Launch Rust and join
0/ 24 players now 0% full
07-day averagepeak –
#15,233ranktop 70%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct18 Oct21 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average144/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does DoYouBelieveChineseCanFly wipe, and how often?

Its rhythm cannot be read yet: DoYouBelieveChineseCanFly has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 20 days 23 hours have passed since its current world was created.

About the server

Which Rust version is DoYouBelieveChineseCanFly on?

Rust network protocol 2634 and build 167231 on Linux is what DoYouBelieveChineseCanFly runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for DoYouBelieveChineseCanFly, and is it online?

The last sighting of DoYouBelieveChineseCanFly was 12 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 8 October 2026 is when Rust Insights first saw it.

What location is listed for DoYouBelieveChineseCanFly?

No region is published by DoYouBelieveChineseCanFly. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 147.189.168.112:27107.

Server tags

Which meanings sit behind the tags on DoYouBelieveChineseCanFly?

These tags come from DoYouBelieveChineseCanFly and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp24 (Max players): It holds 24 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does DoYouBelieveChineseCanFly turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry DoYouBelieveChineseCanFly are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of DoYouBelieveChineseCanFly look like?

The last time DoYouBelieveChineseCanFly was seen online was 12 days 14 hours ago, and it is offline now.

In the ranking of Rust servers, where does DoYouBelieveChineseCanFly place?

The player-hours ranking for the last seven days puts DoYouBelieveChineseCanFly at #15,233, among the top 70% of all ranked servers.

Rules and settings

How is DoYouBelieveChineseCanFly configured, and what rules apply?

The name of DoYouBelieveChineseCanFly does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on DoYouBelieveChineseCanFly?

The game generates the map on DoYouBelieveChineseCanFly: procedural, size 3,000, seed 100. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join DoYouBelieveChineseCanFly?

To connect, start Rust and enter client.connect 147.189.168.112:27107 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp24,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp24
Max players It holds 24 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.