Server profile
D4FAM
Online, with 0 of 100 players on; ranked #15,193 of every public Rust server, the top 68%. It last wiped 26d ago.
Online 147.135.9.64:28025 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:37 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:46 UTC FW27d ago | 3 | – | 0.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On D4FAM, what happens on wipe day?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 12 hours after it started.
On what schedule does D4FAM wipe?
The record of D4FAM's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 20 hours ago.
Server details
What does performance look like on D4FAM?
Average server fps over the last 48 hours was 72, with a floor of 36. At its highest the entity count reached 124,330: buildings, deployables and everything else. It drew as much as 3,498 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does D4FAM currently run?
Running on Windows, D4FAM is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for D4FAM, and is it online?
D4FAM is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does D4FAM run from?
A region is not published by D4FAM. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 147.135.9.64:28025.
Lists and tags
How should you read the tags listed for D4FAM?
These tags come from D4FAM and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature D4FAM?
The Rust Insights lists that carry D4FAM are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on D4FAM right now, and how does that number move?
At the time of this refresh, D4FAM holds 0 players on 100 slots. Over the past week it peaked at 1 and averaged 0 players.
Where does D4FAM sit in the rankings?
On player hours for the last seven days, D4FAM sits at #15,193, inside the top 68% of ranked servers.
Rules and settings
What settings and rules apply on D4FAM?
The name of D4FAM does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on D4FAM?
D4FAM runs a procedural map of size 4,500 with seed 1403708994, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to D4FAM?
To connect, start Rust and enter client.connect 147.135.9.64:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.