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Rust Insights

Server profile · NA

[NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits

Online, with 0 of 150 players on; ranked #13,880 of every public Rust server, the top 62%. It last wiped 6d ago.

Filed under 3x weekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 150 players now 0% full
07-day averagepeak 2
#13,880ranktop 62% · #1429 in NA
6d agolast wipeweekly schedule
10hnext wipeThu 29 Oct, 18:10 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Note: Top 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Thursday 29 October, 18:10 UTC, in 10h. Every 7 days · medium confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 10hThu 29 Oct, 18:10 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 18:09 UTC
  4. 21d 10hThu 19 Nov, 18:09 UTC
  5. 28d 10hThu 26 Nov, 18:09 UTC
  6. 35d 11hThu 3 Dec, 19:00 UTCFW
  7. 42d 10hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:10 UTC6d ago 2 – running 0
Thu 15 Oct, 23:53 UTC13d ago 1 halved by day 1 6.8 days 0
Thu 8 Oct, 23:53 UTC20d ago 2 halved by day 1 7 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 2 halved by day 1 7.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Upsurge Main | 3x Vanilla | 10/27NA · groups of 12+ · 3x · weekly · 96 on average51/170
  2. [NA] Willjum's 3x FridaysNA · groups of 8+ · 3x · weekly · 8 on average0/175
  3. isRusty.net [Solo Only] - 3X | Events | Offline Raid ProtectionNA · groups of 8+ · 3x · weekly · 2 on average0/100
  4. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 128 on average145/190
  5. HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average52/100
  6. AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average21/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 7 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits wipe, and on which day?

Recent wipes on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits have come about 7 days apart. A wipe is expected on Thursday 29 October at 18:10 UTC. The world you are playing on now was made 6 days 13 hours ago. The tags list wipes as weekly.

Server details

How well does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits perform?

Server fps averaged 84 over 48 hours; the lowest reading was 66. The world held a peak of 93,351 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,133 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits currently run?

Rust network protocol 2635 and build 168909 on Linux is what [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits, and is it up at the moment?

[NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits is currently reachable and online. About 21 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 27 September 2026.

Where does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits run from?

Its NA tag is what [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 147.135.104.156:28015.

Tags

Which meanings sit behind the tags on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts150 (Group limit): A team holds 150 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files this server under North America are what [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits are 3x Rust servers, filtered live, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Population

How many players are on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits right now, and how does that number move?

At the time of this refresh, [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits holds 0 players on 150 slots. A weekly average of 0 players goes with a peak of 2.

Where does [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits sit in the rankings?

In North America, [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits is #1,429; across all ranked servers it is #13,880 on seven-day player hours, in the top 62%.

Settings and rules

How is [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits configured, and what rules apply?

A 3x gather rate is what the name of [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits states. 150 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

What is the map on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?

The game generates the map on [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits: procedural, size 4,000, seed 1881678901. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to [NA] WRECKAGE | 3X | Weekly | No BP Wipes | No Team Limits?

To connect, start Rust and enter client.connect 147.135.104.156:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://wreckage.axiomeraentertainment.com.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts150

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots in total.
ts150
Group limit A team holds 150 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.