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Rust Insights

Server profile

RustRoyale Giant Animation Test

Offline, with 0 of 32 players on; ranked #15,891 of every public Rust server, the top 72%. It last wiped 20d ago.

Filed under moddedoxide
Launch Rust and join
0/ 32 players now 0% full
07-day averagepeak –
#15,891ranktop 72%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average182/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average108/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average38/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average246/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does RustRoyale Giant Animation Test wipe, and how often?

Too few wipes are on record for RustRoyale Giant Animation Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 7 hours ago.

Server details

On what version does RustRoyale Giant Animation Test currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for RustRoyale Giant Animation Test. The same protocol is required to join, and Steam takes care of updating it.

Has RustRoyale Giant Animation Test stayed online, and is it up now?

The last sighting of RustRoyale Giant Animation Test was 20 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 9 October 2026 is when Rust Insights first saw it.

What location is listed for RustRoyale Giant Animation Test?

There is no region published for RustRoyale Giant Animation Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 146.70.211.107:28125 is where it answers.

Tags

What is meant by each tag on RustRoyale Giant Animation Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): The slot count is 32; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RustRoyale Giant Animation Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RustRoyale Giant Animation Test?

These Rust Insights lists include RustRoyale Giant Animation Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on RustRoyale Giant Animation Test right now, and how does that number move?

The last time RustRoyale Giant Animation Test was seen online was 20 days 5 hours ago, and it is offline now.

How does RustRoyale Giant Animation Test compare with other Rust servers in the ranking?

On player hours for the last seven days, RustRoyale Giant Animation Test sits at #15,891, inside the top 72% of ranked servers.

Map and rules

What settings and rules apply on RustRoyale Giant Animation Test?

Nothing about gather rate is given in the name of RustRoyale Giant Animation Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

How to join

How do you connect to RustRoyale Giant Animation Test?

Open the console with F1 in Rust and enter client.connect 146.70.211.107:28125. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players The slot count is 32.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.