Server profile
Development Server
Offline, with 0 of 1 players on; ranked #9,631 of every public Rust server, the top 43%. It last wiped 10d ago.
Offline 146.70.197.235:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Development Server wipe, and on which day?
Too few wipes are on record for Development Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 10 days 6 hours ago.
Server
Which Rust version is Development Server on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Development Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Development Server, and is it up at the moment?
Development Server is offline at the moment; the last time it was seen was 3 days 6 hours ago. The last 7 full days gave 12 of 168 hours up, or 7% of the time. On 19 October 2026 is when Rust Insights first saw it.
What location is listed for Development Server?
A region is not published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 146.70.197.235:28015.
Server tags
Which meanings sit behind the tags on Development Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Development Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Development Server appear?
The Rust Insights lists that carry Development Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Development Server right now?
Development Server was last seen 3 days 6 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does Development Server place?
On player hours for the last seven days, Development Server sits at #9,631, inside the top 43% of ranked servers.
Map and rules
What settings and rules apply on Development Server?
No gather rate appears in the name of Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Development Server?
A procedural map, generated by the game, is what Development Server runs.
Connecting
How can you get onto Development Server?
Type client.connect 146.70.197.235:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.