Server profile
MeltkonRust / CLASSIC / EVENTs / RUS
Offline, with 1 of 100 players on; ranked #14,373 of every public Rust server, the top 61%. It last wiped 50d ago.
Offline 146.59.47.23:7052 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does MeltkonRust / CLASSIC / EVENTs / RUS wipe?
Too few wipes are on record for MeltkonRust / CLASSIC / EVENTs / RUS to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 50 days 4 hours ago.
Server details
On what version does MeltkonRust / CLASSIC / EVENTs / RUS currently run?
The Rust build is network protocol 2633 and build 165217, running on Linux, for MeltkonRust / CLASSIC / EVENTs / RUS. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is MeltkonRust / CLASSIC / EVENTs / RUS, and is it up at the moment?
Offline at the moment, MeltkonRust / CLASSIC / EVENTs / RUS was last seen 32 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for MeltkonRust / CLASSIC / EVENTs / RUS?
There is no region published for MeltkonRust / CLASSIC / EVENTs / RUS. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 146.59.47.23:7052 is where it answers.
Lists and tags
How should you read the tags listed for MeltkonRust / CLASSIC / EVENTs / RUS?
These tags come from MeltkonRust / CLASSIC / EVENTs / RUS and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does MeltkonRust / CLASSIC / EVENTs / RUS appear?
These Rust Insights lists include MeltkonRust / CLASSIC / EVENTs / RUS: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on MeltkonRust / CLASSIC / EVENTs / RUS right now, and how does that number move?
MeltkonRust / CLASSIC / EVENTs / RUS is offline at the moment; the last sighting was 32 days 7 hours ago.
How does MeltkonRust / CLASSIC / EVENTs / RUS compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MeltkonRust / CLASSIC / EVENTs / RUS at #14,373, among the top 61% of all ranked servers.
Settings and rules
What settings and rules apply on MeltkonRust / CLASSIC / EVENTs / RUS?
Nothing about gather rate is given in the name of MeltkonRust / CLASSIC / EVENTs / RUS. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on MeltkonRust / CLASSIC / EVENTs / RUS?
The game generates the map on MeltkonRust / CLASSIC / EVENTs / RUS: procedural, size 4,250, seed 1760108465. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join MeltkonRust / CLASSIC / EVENTs / RUS?
Open the console with F1 in Rust and enter client.connect 146.59.47.23:7052. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://meltkonrust.tebex.store.