Server profile
OxideTest
Offline, with 0 of 2 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline 146.59.45.106:28045 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does OxideTest wipe, and on which day?
Its rhythm cannot be read yet: OxideTest has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 6 hours ago.
Server
On what version does OxideTest currently run?
Running on Windows, OxideTest is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for OxideTest, and is it online?
OxideTest is offline at the moment; the last time it was seen was 5 days 5 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. Rust Insights first logged this server on 23 October 2026.
In which location does OxideTest sit?
There is no region published for OxideTest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 146.59.45.106:28045.
Tags
How should you read the tags listed for OxideTest?
These tags come from OxideTest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature OxideTest?
These Rust Insights lists include OxideTest: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of OxideTest look like?
OxideTest was last seen 5 days 5 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does OxideTest place?
The player-hours ranking for the last seven days puts OxideTest at #15,426, among the top 69% of all ranked servers.
Map and rules
How is OxideTest configured, and what rules apply?
The name of OxideTest does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on OxideTest?
The game generates the map on OxideTest, which is procedural.
Connecting
What is the way to join OxideTest?
To connect, start Rust and enter client.connect 146.59.45.106:28045 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.