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Rust Insights

Server profile · EU

KZ North Media Classic

Online, with 0 of 100 players on; ranked #1,892 of every public Rust server, the top 8%. It last wiped 6d ago.

Filed under weekly wipes vanillaoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
37-day averagepeak 11
#1,892ranktop 8% · #737 in EU
6d agolast wipeweekly schedule
7hnext wipeThu 29 Oct, 13:44 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 13:44 UTC, in 7h. Every Thursday at 13:44 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
10 wipe-day peak players, last three wipes
40% crowd held else halves by day 4

Coming wipes

  1. 7hThu 29 Oct, 13:44 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 13:44 UTC
  4. 21d 7hThu 19 Nov, 13:44 UTC
  5. 28d 7hThu 26 Nov, 13:44 UTC
  6. 35d 12hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 13:44 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:44 UTC6d ago 9 – running 0
Thu 15 Oct, 13:43 UTC13d ago 9 halved by day 5 7 days 0
Thu 8 Oct, 14:06 UTC20d ago 12 halved by day 4 7 days 1
Thu 1 Oct, 17:47 UTC FW27d ago 13 held half 6.8 days 0
Thu 24 Sep, 13:56 UTC34d ago 23 halved by day 4 7.2 days 2
Thu 17 Sep, 14:07 UTC41d ago 10 held half 7 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
  2. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
  5. Rustafied.com - EU MainEU · groups of 16+ · weekly · 235 on average13/100
  6. Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average17/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does KZ North Media Classic look like once wipe day arrives?

At their busiest, its recent wipes drew 10 players on average. 3 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 40% of its recent wipes. In the other cases, it dropped below half by day 4.

When does KZ North Media Classic wipe, and how often?

On KZ North Media Classic, wipes are scheduled every Thursday at 13:44 UTC. You can expect the next wipe on Thursday 29 October at 13:44 UTC. This world dates from 6 days 16 hours ago. Its tags carry a weekly wipe schedule.

Server

Does KZ North Media Classic hold a steady frame rate?

The 48-hour average for server fps is 50, and 49 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 60,629. The highest memory figure was 2,085 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does KZ North Media Classic currently run?

Rust network protocol 2635 and build 168909 on Windows is what KZ North Media Classic runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is KZ North Media Classic, and is it up at the moment?

Right now KZ North Media Classic is up and running. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does KZ North Media Classic run from?

Its EU tag is what KZ North Media Classic uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 145.249.248.7:28015 is where it answers.

Tags

What is meant by each tag on KZ North Media Classic?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files this server under Europe are what KZ North Media Classic publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does KZ North Media Classic turn up among the Rust Insights lists and filters?

KZ North Media Classic appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What does the population of KZ North Media Classic look like?

KZ North Media Classic shows 0 players at the moment, against 100 slots. Over the past week it peaked at 11 and averaged 3 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 7 players.

Where does KZ North Media Classic sit in the rankings?

In Europe, KZ North Media Classic is #737; across all ranked servers it is #1,892 on seven-day player hours, in the top 8%.

Map and rules

How is KZ North Media Classic configured, and what rules apply?

Nothing about gather rate is given in the name of KZ North Media Classic. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on KZ North Media Classic?

KZ North Media Classic runs a procedural map of size 3,200 with seed 1112401570, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto KZ North Media Classic?

Open the console with F1 in Rust and enter client.connect 145.249.248.7:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/WnsBFwGmNd.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.