Server profile
nameserver
Offline, with 2 of 15 players on; ranked #11,741 of every public Rust server, the top 53%. It last wiped 47d ago.
Offline 145.249.115.62:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does nameserver wipe, and on which day?
Too few wipes are on record for nameserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 47 days 14 hours ago.
About the server
What Rust version is live on nameserver?
Running on Windows, nameserver is on Rust network protocol 2633 and build 162929. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is nameserver, and is it up at the moment?
The last sighting of nameserver was 34 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 24 September 2026.
Where does nameserver run from?
No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 145.249.115.62:28015.
Lists and tags
How should you read the tags listed for nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now?
The last time nameserver was seen online was 34 days 14 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #11,741, within the top 53% of the ranked field.
Map and rules
What are the settings and rules for nameserver?
No gather rate appears in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
What is the way to join nameserver?
To connect, start Rust and enter client.connect 145.249.115.62:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.