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Rust Insights

Server profile

A Rust Server

Online, with 0 of ? players on; ranked #9,717 of every public Rust server, the top 44%. It last wiped 9d ago.

Filed under moddedcarbon
Launch Rust and join
0/ ? players now
07-day averagepeak 2
#9,717ranktop 44%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

28.8 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 11:59 UTC9d ago 0 – running 0
Sat 19 Sep, 16:05 UTC38d ago 0 – 28.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average245/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average200/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average61/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On A Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does A Rust Server wipe, and how often?

Too few wipes are on record for A Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 6 hours ago.

About the server

How well does A Rust Server perform?

The 48-hour average for server fps is 237, and 198 was the lowest seen. The world held a peak of 47,878 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,823 MB. A climbing entity count and low fps are what players experience as lag.

On what version does A Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A Rust Server, and is it up at the moment?

At the time of this check A Rust Server is online. About 4 days 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does A Rust Server run from?

There is no region published for A Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 145.239.232.105:27020 is where it answers.

Server tags

How should you read the tags listed for A Rust Server?

When the game's server browser reads A Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does A Rust Server turn up among the Rust Insights lists and filters?

A Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of A Rust Server look like?

0 players are connected to A Rust Server right now. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 13:00 UTC, at 1 players on average.

How does A Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, A Rust Server sits at #9,717, inside the top 44% of ranked servers.

Rules and settings

What are the settings and rules for A Rust Server?

Nothing about gather rate is given in the name of A Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on A Rust Server?

The game generates the map on A Rust Server: procedural, size 3,000, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto A Rust Server?

Type client.connect 145.239.232.105:27020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.