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Live edition54,200 playing on 11,747 servers

Rust Insights

Server profile

[ESP][MX][PVE] La Isla

Online, with 1 of 50 players on; ranked #2,878 of every public Rust server, the top 13%. It last wiped 12d ago.

Filed under biweekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 50 players now 2% full
17-day averagepeak 6
#2,878ranktop 13%
12d agolast wipebiweekly schedule
1d 19hnext wipeFri 30 Oct, 19:09 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510000:0009:0018:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 13% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 19:09 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

14.5 days usual gap between real wipes
100% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 1d 19hFri 30 Oct, 19:09 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 19hFri 13 Nov, 19:09 UTC
  4. 29d 19hFri 27 Nov, 19:09 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 19hFri 11 Dec, 19:09 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 18 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:09 UTC12d ago 10 – running 2
Thu 1 Oct, 18:55 UTC FW27d ago 11 halved by day 6 15 days 1
Thu 17 Sep, 18:18 UTC41d ago 7 halved by day 8 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average46/100
  2. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1/100
  3. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average3/200
  4. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average4/200
  5. Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average8/50
  6. [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average1/20

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [ESP][MX][PVE] La Isla look like once wipe day arrives?

Recent wipes peaked at 9 players on average. 18 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 7.

When does [ESP][MX][PVE] La Isla wipe, and how often?

Its tag sets the prediction: too few wipes on [ESP][MX][PVE] La Isla are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 19:09 UTC. The world you are playing on now was made 12 days 4 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

How well does [ESP][MX][PVE] La Isla perform?

Average server fps over the last 48 hours was 73, with a floor of 58. The world held a peak of 136,247 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,868 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [ESP][MX][PVE] La Isla on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [ESP][MX][PVE] La Isla. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [ESP][MX][PVE] La Isla, and is it up at the moment?

Right now [ESP][MX][PVE] La Isla is up and running. Going by the uptime figure it gives, its last restart was around 15 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [ESP][MX][PVE] La Isla sit?

There is no region published for [ESP][MX][PVE] La Isla. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 145.239.108.65:28145.

Lists and tags

What is meant by each tag on [ESP][MX][PVE] La Isla?

These tags come from [ESP][MX][PVE] La Isla and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts16 (Group limit): No team may exceed 16 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [ESP][MX][PVE] La Isla turn up among the Rust Insights lists and filters?

[ESP][MX][PVE] La Isla appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

What does the population of [ESP][MX][PVE] La Isla look like?

At the time of this refresh, [ESP][MX][PVE] La Isla holds 1 players on 50 slots. Over the past week it peaked at 6 and averaged 1 players. Its strongest hour in the past 48 was 10:00 UTC, with an average of 3 players.

In the ranking of Rust servers, where does [ESP][MX][PVE] La Isla place?

On player hours for the last seven days, [ESP][MX][PVE] La Isla sits at #2,878, inside the top 13% of ranked servers.

Map and rules

What settings and rules apply on [ESP][MX][PVE] La Isla?

Nothing about gather rate is given in the name of [ESP][MX][PVE] La Isla. The group cap stands at 16 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on [ESP][MX][PVE] La Isla?

The game generates the map on [ESP][MX][PVE] La Isla: procedural, size 4,500, seed 227080. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to [ESP][MX][PVE] La Isla?

To connect, start Rust and enter client.connect 145.239.108.65:28145 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/KGz59MTpbJ.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts16
Group limit No team may exceed 16 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.