Server profile
nameserver
Offline, with 1 of 15 players on; ranked #11,596 of every public Rust server, the top 52%. It last wiped 10d ago.
Offline 145.224.101.76:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does nameserver wipe, and on which day?
The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days 7 hours have passed since its current world was created.
Server
Which Rust version is nameserver on?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
The last sighting of nameserver was 6 days 16 hours ago, and it is offline at present. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. Rust Insights first logged this server on 21 October 2026.
Where does nameserver run from?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 145.224.101.76:28015.
Lists and tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on nameserver right now?
The last time nameserver was seen online was 6 days 16 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.
How does nameserver compare with other Rust servers in the ranking?
On player hours for the last seven days, nameserver sits at #11,596, inside the top 52% of ranked servers.
Rules and settings
What settings and rules apply on nameserver?
Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 145.224.101.76:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.