Server profile · EU
RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep
Online, with 0 of 100 players on; ranked #15,070 of every public Rust server, the top 68%. It last wiped 5d ago.
Online EU 144.76.185.76:25570 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 18:03 UTC, in 1d 17h. Every Thursday at 18:03 UTC · medium confidence
Coming wipes
- 1d 17hThu 29 Oct, 18:03 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 17hThu 12 Nov, 18:03 UTC
- 22d 17hThu 19 Nov, 18:03 UTC
- 29d 17hThu 26 Nov, 18:03 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 17hThu 10 Dec, 18:03 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:03 UTC5d ago | 0 | – | running | 0 |
| Thu 15 Oct, 18:04 UTC12d ago | 0 | – | 7 days | 0 |
| Sat 3 Oct, 03:18 UTC24d ago | 0 | – | 12.6 days | 0 |
| Thu 24 Sep, 18:03 UTC33d ago | 1 | halved by day 2 | 8.4 days | 0 |
| Thu 17 Sep, 18:03 UTC40d ago | 0 | – | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.
When does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep wipe, and how often?
Wipes on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep come every Thursday at 18:03 UTC. You can expect the next wipe on Thursday 29 October at 18:03 UTC. 5 days 6 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.
Server details
What does performance look like on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
The 48-hour average for server fps is 200, and 169 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 36,969. The highest memory figure was 1,786 MB. A climbing entity count and low fps are what players experience as lag.
On what version does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep. The same protocol is required to join, and Steam takes care of updating it.
Has RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep stayed online, and is it up now?
At the time of this check RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is online. The uptime it reports puts the last restart at about 18 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run from?
Its EU tag is what RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 144.76.185.76:25570.
Server tags
What is meant by each tag on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
When the game's server browser reads RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
The Rust Insights lists that carry RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Player counts
What does the population of RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep look like?
RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep shows 0 players at the moment, against 100 slots. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 0 players.
In the ranking of Rust servers, where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep place?
RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep holds #15,070 for player hours over the last seven days, #2,556 in Europe and in the top 68% of all ranked servers.
Settings and rules
What are the settings and rules for RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
Going by its name, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep gathers at 2x. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Rust's premium status is required to join. VAC is on: Valve's anti-cheat is active.
What is the map on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
The game generates the map on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: procedural, size 2,750, seed 9041. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
To connect, start Rust and enter client.connect 144.76.185.76:25570 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Rust's premium status is required to join. https://www.roleplay.co.uk/threads/rpuk-rust-release.432386/ is its website.
