Server profile
VIP Stacks Test (local)
Offline, with 1 of 4 players on; ranked #6,979 of every public Rust server, the top 31%. It makes a new world every few hours rather than wiping.
Offline 144.6.242.42:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:41 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 19:31 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 19:19 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 10:48 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:12 UTC6d ago | 1 | – | 1.9 days | 1 |
| Sat 17 Oct, 11:00 UTC12d ago | 1 | held half | 5.1 days | 0 |
| Sun 11 Oct, 07:18 UTC18d ago | 60 | – | 6.2 days | 0 |
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does VIP Stacks Test (local) wipe?
A new world arrives every few hours on VIP Stacks Test (local), and because no wipe schedule is kept, none of those resets counts as a wipe.
Server
Which Rust version is VIP Stacks Test (local) on?
Running on Windows, VIP Stacks Test (local) is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is VIP Stacks Test (local), and is it up at the moment?
Offline at the moment, VIP Stacks Test (local) was last seen 3 days 17 hours ago. It spent 19 of the last 7 full days' 168 hours up, 11% of the time. On 10 October 2026 is when Rust Insights first saw it.
In which location does VIP Stacks Test (local) sit?
There is no region published for VIP Stacks Test (local). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 144.6.242.42:28015.
Server tags
Which meanings sit behind the tags on VIP Stacks Test (local)?
The tags gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what VIP Stacks Test (local) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does VIP Stacks Test (local) appear?
The Rust Insights lists that carry VIP Stacks Test (local) are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of VIP Stacks Test (local) look like?
VIP Stacks Test (local) is offline at the moment; the last sighting was 3 days 17 hours ago. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does VIP Stacks Test (local) place?
Player hours over seven days put VIP Stacks Test (local) at #6,979, within the top 31% of the ranked field.
Settings and rules
What are the settings and rules for VIP Stacks Test (local)?
No gather rate appears in the name of VIP Stacks Test (local). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on VIP Stacks Test (local)?
A procedural map, generated by the game, is what VIP Stacks Test (local) runs.
Connecting
What is the way to join VIP Stacks Test (local)?
Type client.connect 144.6.242.42:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.