Server profile
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay
Offline, with 0 of 100 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 64d ago.
Offline 144.48.106.195:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Tuesday 3 November, 23:13 UTC, in 5d 6h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Sporks PvP | softcore / noob friendly2/100
- Junky's War -Full Wipe-10/22- Quad Max.4/50
- AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs2/150
- DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep0/200
- Cali.gg | No KOS | Noob Friendly | Active Admins2/100
- Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe3/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay wipe?
biweekly: 14 days after its last wipe puts (US) Chicago | Soft Core | Vanilla+ 0.3x Decay's next wipe at an estimated time. A wipe is expected on Tuesday 3 November at 23:13 UTC. 64 days 17 hours have passed since its current world was created. The tags give wipes as every two weeks.
Server
Which Rust version is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay on?
Running on Windows, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is on Rust network protocol 2632 and build 161125. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, and is it online?
Offline at the moment, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay was last seen 22 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay sit?
No region tag comes from (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 144.48.106.195:28015 is where it answers.
Tags
How should you read the tags listed for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
When the game's server browser reads (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, it finds these tags: gmsoftcore (Game mode): Softcore rules make for an easier game; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2632 (Protocol): To join you need the same version; protocol 2632; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^s (Softcore): Facepunch's softcore ruleset: you retain some inventory after dying; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay turn up among the Rust Insights lists and filters?
These Rust Insights lists include (US) Chicago | Soft Core | Vanilla+ 0.3x Decay: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Player counts
How many players are on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay right now, and how does that number move?
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay was last seen 22 days 9 hours ago and is offline right now.
How does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay compare with other Rust servers in the ranking?
Player hours over seven days put (US) Chicago | Soft Core | Vanilla+ 0.3x Decay at #15,960, within the top 71% of the ranked field. The quad ranking places it at #634.
Settings and rules
What are the settings and rules for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
The name of (US) Chicago | Soft Core | Vanilla+ 0.3x Decay says 0.3x gather. quad is the group name, and it caps groups at 4 players. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
(US) Chicago | Soft Core | Vanilla+ 0.3x Decay runs a procedural map of size 3,500 with seed 402947964, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?
Open the console with F1 in Rust and enter client.connect 144.48.106.195:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.