Server profile
ElectricDragon8's Rust Server
Online, with 0 of 30 players on; ranked #15,369 of every public Rust server, the top 70%. It last wiped 43d ago.
Online 144.48.106.170:28035 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does ElectricDragon8's Rust Server wipe?
Its rhythm cannot be read yet: ElectricDragon8's Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 43 days 11 hours ago.
About the server
What does performance look like on ElectricDragon8's Rust Server?
The 48-hour average for server fps is 89, and 63 was the lowest seen. The world held a peak of 70,150 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,449 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does ElectricDragon8's Rust Server currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for ElectricDragon8's Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ElectricDragon8's Rust Server, and is it online?
Right now ElectricDragon8's Rust Server is up and running. The uptime it reports puts the last restart at about 4 days 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 14 September 2026.
Where does ElectricDragon8's Rust Server run from?
A region is not published by ElectricDragon8's Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 144.48.106.170:28035 is where it answers.
Lists and tags
What is meant by each tag on ElectricDragon8's Rust Server?
These tags come from ElectricDragon8's Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ElectricDragon8's Rust Server appear?
The Rust Insights lists that carry ElectricDragon8's Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on ElectricDragon8's Rust Server right now?
Of its 30 slots, ElectricDragon8's Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.
Where does ElectricDragon8's Rust Server sit in the rankings?
On player hours for the last seven days, ElectricDragon8's Rust Server sits at #15,369, inside the top 70% of ranked servers.
Map and rules
What are the settings and rules for ElectricDragon8's Rust Server?
Nothing about gather rate is given in the name of ElectricDragon8's Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on ElectricDragon8's Rust Server?
ElectricDragon8's Rust Server runs a procedural map of size 3,500 with seed 648252, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto ElectricDragon8's Rust Server?
Type client.connect 144.48.106.170:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.