Server profile
Chicken's World
Online, with 0 of 30 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 55d ago.
Online 144.48.104.158:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Chicken's World wipe, and how often?
Too few wipes are on record for Chicken's World to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 55 days 19 hours ago.
Server
Does Chicken's World hold a steady frame rate?
Average server fps over the last 48 hours was 96, with a floor of 12. At its highest the entity count reached 65,399: buildings, deployables and everything else. It drew as much as 2,549 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Chicken's World currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for Chicken's World. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Chicken's World, and is it online?
At the time of this check Chicken's World is online. Going by the uptime figure it gives, its last restart was around 3 days 10 hours ago. It spent 66 of the last 7 full days' 168 hours up, 39% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Chicken's World run from?
There is no region published for Chicken's World. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 144.48.104.158:28015 is where it answers.
Tags
How should you read the tags listed for Chicken's World?
When the game's server browser reads Chicken's World, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Chicken's World appear?
The Rust Insights lists that carry Chicken's World are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Chicken's World look like?
Chicken's World shows 0 players at the moment, against 30 slots. Its average over seven days comes to 0 players.
Where does Chicken's World sit in the rankings?
The player-hours ranking for the last seven days puts Chicken's World at #15,310, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on Chicken's World?
The name of Chicken's World does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Chicken's World?
The game generates the map on Chicken's World: procedural, size 3,500, seed 1584431089. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Chicken's World?
Type client.connect 144.48.104.158:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.