Server profile
TEST
Offline, with 1 of 10 players on; ranked #14,593 of every public Rust server, the top 66%. It last wiped 22d ago.
Offline 144.31.90.71:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does TEST wipe, and on which day?
Its rhythm cannot be read yet: TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 5 hours have passed since its current world was created.
Server details
Which Rust version is TEST on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST, and is it up at the moment?
The last sighting of TEST was 22 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 144.31.90.71:28015.
Server tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TEST?
TEST appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 22 days 5 hours ago.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #14,593, inside the top 66% of ranked servers.
Map and rules
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
The map on TEST is procedural and the game generates it.
How to join
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 144.31.90.71:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.