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Rust Insights

Server profile

RUST COMBAT | Training

Offline, with 0 of 40 players on; ranked #15,271 of every public Rust server, the top 70%. It last wiped 13d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,271ranktop 70%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:07 UTC12d ago 1 – running 0
Thu 15 Oct, 18:37 UTC13d ago 1 – 0.7 days 0
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average269/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average76/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average35/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average22/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average43/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average39/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RUST COMBAT | Training look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 29 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does RUST COMBAT | Training wipe?

RUST COMBAT | Training wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days ago.

Server

Which Rust version is RUST COMBAT | Training on?

Running on Windows, RUST COMBAT | Training is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

Has RUST COMBAT | Training stayed online, and is it up now?

RUST COMBAT | Training is offline at the moment; the last time it was seen was 10 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 9 October 2026 is when Rust Insights first saw it.

In which location does RUST COMBAT | Training sit?

No region is published by RUST COMBAT | Training. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 144.31.232.22:28015.

Tags

What is meant by each tag on RUST COMBAT | Training?

These tags come from RUST COMBAT | Training and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts20 (Group limit): Team size is capped at 20; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RUST COMBAT | Training?

These Rust Insights lists include RUST COMBAT | Training: Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on RUST COMBAT | Training right now, and how does that number move?

RUST COMBAT | Training was last seen 10 days 4 hours ago and is offline right now.

Where does RUST COMBAT | Training sit in the rankings?

The player-hours ranking for the last seven days puts RUST COMBAT | Training at #15,271, among the top 70% of all ranked servers.

Map and rules

How is RUST COMBAT | Training configured, and what rules apply?

The name of RUST COMBAT | Training does not state a gather rate. Up to 20 players can join one group. You get combat training as the game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Connecting

How do you connect to RUST COMBAT | Training?

Type client.connect 144.31.232.22:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts20
Group limit Team size is capped at 20.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^d
Combat training Practise aim and PvP here, and the loot is provided.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.