Server profile
RUST COMBAT | Training
Offline, with 0 of 40 players on; ranked #15,271 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 144.31.232.22:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:07 UTC12d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:37 UTC13d ago | 1 | – | 0.7 days | 0 |
| Fri 9 Oct, 02:18 UTC19d ago | 1 | held half | 6.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |269/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |76/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes35/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA22/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX43/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight39/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RUST COMBAT | Training look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 29 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
On what schedule does RUST COMBAT | Training wipe?
RUST COMBAT | Training wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days ago.
Server
Which Rust version is RUST COMBAT | Training on?
Running on Windows, RUST COMBAT | Training is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
Has RUST COMBAT | Training stayed online, and is it up now?
RUST COMBAT | Training is offline at the moment; the last time it was seen was 10 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does RUST COMBAT | Training sit?
No region is published by RUST COMBAT | Training. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 144.31.232.22:28015.
Tags
What is meant by each tag on RUST COMBAT | Training?
These tags come from RUST COMBAT | Training and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts20 (Group limit): Team size is capped at 20; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RUST COMBAT | Training?
These Rust Insights lists include RUST COMBAT | Training: Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on RUST COMBAT | Training right now, and how does that number move?
RUST COMBAT | Training was last seen 10 days 4 hours ago and is offline right now.
Where does RUST COMBAT | Training sit in the rankings?
The player-hours ranking for the last seven days puts RUST COMBAT | Training at #15,271, among the top 70% of all ranked servers.
Map and rules
How is RUST COMBAT | Training configured, and what rules apply?
The name of RUST COMBAT | Training does not state a gather rate. Up to 20 players can join one group. You get combat training as the game mode, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Connecting
How do you connect to RUST COMBAT | Training?
Type client.connect 144.31.232.22:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.