Server profile
ppacket-test
Offline, with 0 of 10 players on; ranked #14,811 of every public Rust server, the top 68%. It last wiped 16d ago.
Offline 143.244.44.162:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ppacket-test wipe, and on which day?
Too few wipes are on record for ppacket-test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 16 days 22 hours have passed since its current world was created.
Server details
On what version does ppacket-test currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for ppacket-test. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ppacket-test, and is it online?
ppacket-test is offline at the moment; the last time it was seen was 16 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
In which location does ppacket-test sit?
There is no region published for ppacket-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 143.244.44.162:28015.
Server tags
How should you read the tags listed for ppacket-test?
These tags come from ppacket-test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ppacket-test appear?
ppacket-test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on ppacket-test right now?
The last time ppacket-test was seen online was 16 days 3 hours ago, and it is offline now.
Where does ppacket-test sit in the rankings?
Player hours over seven days put ppacket-test at #14,811, within the top 68% of the ranked field.
Settings and rules
What settings and rules apply on ppacket-test?
Nothing about gather rate is given in the name of ppacket-test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on ppacket-test?
The map on ppacket-test is procedural and the game generates it.
Join
How do you connect to ppacket-test?
Open the console with F1 in Rust and enter client.connect 143.244.44.162:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.